Independend of AI I am fully supporting the idea to abolish copyright in general, full stop. Allowing cheap duplication and tweaking is what leads to fast innovation and culture changes. Explicit (costly) patents can remain in place to secure industrial-grade research processes, but the general everyday stuff, incluing music and literature and code and so on is something to strip default rights away to allow faster progress. and oh the poor artists: next to none percentage wise gets much royalties anymore, streaming income is close to zero usually even if popular, the only real world industry to defend are the parasites that do not create art to begin with but siphon production/distribution channels. you might disagree with me, just wanna make clear that some people like me are against this copyright theater before AI blew up in popularity.
I’m just not convinced that most artists would change their behavior under no copyright, so somewhat agree. But the main issue is length of time.
The fact that copyright is longer than patents makes no sense. Patents prove that a shorter period is sufficient to stimulate large investment. And you have to pay for patents!
If you assume reasonable discount rates, the economic value plummets over time for an asset producing the same income (a bad assumption for copyright work in general).
At an 8% discount rate, extending copyright from 32 years to infinity adds less than 10% to its total present-day value. There are many good reform proposals, but mine would be something like 15ish years of free copyright, followed by 1 paid renewal for 15 years that is modest in price (eg $1000) and one extra 10 year renewal that is something like $1M. Meaning you have most economically neutral work free up at year 15, small business types having it affordable through 30 years, and the big Hollywood productions can go from 30-40 years for a modest (to them) fee to incentivize investments in expensive works. Movies come to mind. Give existing work a 20 year buffer on top of that to transition and there is a very small economic effect on everyone.
Removing copyright will benefit parasites and big players more than small artists and businesses. Big businesses won’t have to eg obtain any licensing to publish someone else’s novel or technical book.
I'm not an artist and might be entirely wrong, but my understanding is that for 99% of artists, over 99% of their revenue is from concerts tickets, merch and other physical products, rather than digital/broadcast plays, so changing this to zero wouldn't really affect them, but would act to reduce the power of the labels and other intermediaries over them.
I have the same understanding regarding YouTubers and writers.
There’s so much competition nowadays, almost no indie can achieve nearly enough sales for a living wage. And ironically, the best way to get more attention is to make your product free, hence more and more artists doing free + paid merch.
Going full time on YouTube as a primary and only job is unlikely to work out.
The YouTube income for most small creators get folded back into the channel. Getting a $100 check from YouTube isn’t going to pay your rent, but it makes purchasing some better lighting or a new microphone for the channel an easy choice, which in turn helps them grow and enjoy their hobby channel more.
The argument that the dollar amount is low and therefore it’s okay if we push it all the way to $0 is unconvincing for anyone familiar with how small time creators grow.
It wouldn’t be $0, because creators make money without selling their work: Patreon, commissions, even ads/sponsorships (though not ideal). Most creators I know, all their main work is already free.
The artist still owns their right to distribute their videos. If someone copies their videos and uploads them to a place with no ads or no patreon subscription that eats into the profit the creator of the art could be making, because someone else is essentially giving it away for free. Only the artist has the right to copy their art.
Ad revenue is also subverted by seeing the original video with uBlock, which I think is fair, because I think ads are harmful and unsustainable - like copyright, only a small minority of indie creators get sustainable revenue from ads, and I'd be surprised if the number wasn't decreasing.
Not linking the author's name and patreon is a problem, but I don't think it needs laws and definitely not copyright; if somebody gets the video on the other place to link the original author's patreon, even if they're not who uploaded it, it benefits them and I don't see any serious issue.
It seems like you really only know about how the affects people who make music and TV.
What about illustrators who license their work? Knitters and crocheters who create patterns? There are countless people who sell creative output on a license-basis which would no longer exist in a world without copyright.
Already people who make visual art are demotivated by AI, follow literally any visual artist on Instagram and you’ll see this. Taking away copyright would make that look tiny in comparison.
People who are well-versed in fields like fashion will create original designs which include yarn requirements, needle size, measurements, stitch instructions, construction steps, etc etc and sell them in online marketplaces like Etsy or Revelry.
Oh, I'm familiar with that; I thought that the parent meant that there are people who make money directly from the copyright on the patterns rather than the artifacts they sell. Are there?
Yes, that’s correct. There are people who make money directly from the copyright on the patterns. The parent commenter means that the people referenced are selling the patterns, not the garments.
Is this some kind of trick question or am I just misunderstanding your reply?
As far as I know they sell the patterns, not the finished knitted artifact. Aspiring knitters buy them to enjoy knitting. The physical representation of the pattern isn't worth anything (just a piece of paper), what you're buying is a license to use their intellectual property, so I'd say they're making money from copyright.
They’ll come across some talented little band playing some nice new tune in a tiny club, record it on their phone and give it to one of the existing boy-bands to play.
No need to sign up aspiring artists any more - just take their songs.
Of course it’s the boy band that will sell the merch and the concert tickets.
What? That'd mean 99% of artists are touring musicians giving live performances.
Moviemakers, authors, graphic designers, stone masons, song writers, ...
Not every artists is a musician.
Not every musician performs in venues to such an extent that it makes up most or all of their revenue.
Not every musicians output lends themselves to live performances, so they don't do them.
I'd be surprised if even 10% of artists in the EU or US are making their revenue as live musicians. Whatever the number, it ain't 99%.
Brief anecdote, currently working on a personal project and have commissioned an artist to design a few icons. Was a great experience, fun to work with them, more than happy with the result. Exclusive exploitation/usage rights were only transferred after full compensation was received.
If copyright were not a thing in both their and mine countries, screwing over commissioned artists would be even easier than it already and unfortunately tends to be (having done freelance work myself) as this idea that the artist retains their rights before that point wouldn't be the default and any protections/claims solely based on individual contracts.
Copyright can be flawed, yes, but taking away the core that is artists having their creations protected by default, without needing to manually apply or otherwise seek protection, I feel that shouldn't happen. Copyright, even today, does have merit in my book, though the lobbying efforts by Disney and co. along with post War western Europe loving to just copy US legislation wholesale without reflection have extended copyright further then I feel it should have been.
Without copyright, artist B could perform artist A's original work without penalty. If artist B is better at astroturfing social media than A (maybe because they pay a firm to do it) , then B makes money and A does not.
artists sell live experiences and original merchandise to actually make money these days. only a rare subset of megastars are living off royalties to begin with, and I am totally fine if some tailor swift has less millions to begin with.
people support/pay real artists if they want more of it, else there is no way I see a right to get paid a wage for just being an artist in itself. if youre not original enough so you get copycats in a day well thats also a signal of artistic value. you cannot separate art from the artist, even if some people are okay with knockoffs after all. there is a difference between art and just content production, the latter is already worthless today with AI speedrunning the decline for mass producing mediocre slop people think is good enough.
It’s not Taylor Swift who is hurt by this, it’s the solo creatives who cannot afford other mechanisms (e.g. trademark enforcement) to protect their work.
Trademark != copyright: trademark is attributing indies whenever their work appears (which is very doable), copyright is preventing others from seeing or reshowing their work (even with attribution). Copyright is about protecting their sales, which are practically nonexistent, hence (because it has big downsides) why it should be abolished.
You have to explicitly legally defend trademark, that's completely our of reach for someone who sells knitting patterns on Etsy. OTOH, DMCA can (and does) work for that group.
I also dislike US IP law but I think it needs to be improved with nuance. What you propose is survivable for big IP owners but would wipe out swaths of small business owners.
Copyright is described by its proponents as a "Monopoly held by the creator". Considering how much we take from the Public Domain, I'd argue that Copyright should only last as long as Patents do, up to a maximum of 20 years.
Anything beyond that is not personal property, but a literal monopoly which impedes creativity, seeing the many, many, many sequels which are terrible often made to keep a studio's grasp on an IP. It happens so often those are often called "ashcan copy" or "rights-retention" films, which wouldn't happen if Copyright law expired as naturally as Patents do.
As an example, the entirety of the Disney Catalogue makes multiple references, or retellings of old Folk Tales from Europe, while also defending their "Intellectual Property" so fiercely, that they artificially extended copyright from 56 years to 96 years for corporately owned products, or the author's life and 70 years for a single author.
It used to be roughly on par with Patent expiration, but it's now almost either 100 years to almost 200.
A variant where the copyright would be automatic but very limited (say, 10 years), with a necessity to pay some growing fee for extended protection, would solve most situations.
The vast majority of stories do not make any money ever. Some do, but only briefly so. The true money makers should have no problem paying the fees.
Only very rare cases of authors who get discovered decades later would not be covered by this, and this is less likely to happen with the Internet. There are no publishing gatekeepers anymore.
Authors and artists are not (and souldn't be) making Art for money. It is not a 'job' where effort goes in and product comes out. It's more like a religious calling, they often have no other option. That's true, but it's also the reason people are paid less than their technical peers.
It is difficult in the current climate to prevent industrial actors from cultivating genetic lines instantiated by Artists in Art. In a different future, the seperation between small and large-scale genetic agriculture would be recognised, and the abolition of copyright may proceed.
In a world where money is devalued, genetic lines and mental constituency will become even more powerful.
See: the mental constituency of sci-fi books in E. Musk's brain
Not sure if you really mean it, but you're kind of making the argument that a person that mindlessly shovels dirt from one hole to another in a circle should be paid. People are paid for the result, not for their labor.
Not at all. You're presuming that nobody can be taken off this hypothetical salary once they're on it, and that they would be placed on it indiscriminately.
Simple safeguards are already in practice in today's economy to prevent such circumstances.
I'm using "research" broadly. People can privately research and publish under whatever arrangement they wish. Academics too. For those that sell their copyright, that would be valued based on projections of what the copyright buyer expects to sell. For those whose research was funded by the copyright buyer prior to writing because they didn't want to bear the risk or lacked the funds, that's going to be less, but everything stems from how the books are expected to sell.
Yes they do. As a kid our (admittedly not particularly lavish) family summer holiday was paid for each year by the modest royalties my father, an academic, received from a couple of academic textbooks he had authored.
Right, that was worded too universally, but this is what I mean: royalties here are supplementary to a salary, not a wage in themselves. The research was funded before publication.
The part this analysis misses is that the author's "dream" of doing that full time is almost never realized -- 25% percent of authors identify as "full-time", but only 10% of those authors can actually make ends meet. Only 30% of books ever pay back the advance. The best shot is to be a "romance" author, which earns more than other genres, pretty much because sex sells. Copyright isn't doing a great job at its stated purpose, and yet we endure endless fights over it. The juice isn't worth the squeeze, and writers are mostly supporting themselves with other jobs anyway.
Copyright does not guarantee you an audience. Nothing guarantees you an audience, authors know this, everyone who creates anything ought to know this?
Copyright just says that if you DO manage to create a work that truly connects with an audience, you're in a position to make money off it because it cannot be stolen from you.
Novels aren't the only thing with copyright, and aren't really even the main thing that copyright protects. It also covers engineering reports, technical specs, journalism, blog posts, emails, internal memos, marketing copy, academic papers, user manuals, legal briefs, and a lot more.
Even in the particular case of novels, I would prefer to live in a world where some authors are making money than live in one with no novels at all.
I understand copyright covers lots of things. It doesn't do a good job with any of them, sadly.
> Even in the particular case of novels, I would prefer to live in a world where some authors are making money than live in one with no novels at all.
That's not the choice. Novels will be written regardless, and there are ways to make money that are not copyright-related: Substack and Patreon are doing more to fund small authors than the publishing industry as a whole, and people pay because they want to support the author, and to get early, exclusive access to the author's work. None of those authors are surviving and making money because someone can't copy their work and distribute it. Piracy is a fact, and that people give money to these authors in the presence of piracy shows that copyright is not necessary to support these artists.
> None of those authors are surviving and making money because someone can't copy their work and distribute it.
I tend to agree with your sentiment but this line made me think you’re underestimating the degree to which the law stops the powerful from doing evil. They see the law as a hassle to be calculated against and if there is no legal friction to stealing and using others’ creations they just will.
So it’s not that Amazon would take your novel, short story, etc and redistribute it. It’s that they’d make a whole series of movies or TV series using your creations and give you nothing and have to give you nothing.
Copyright being eliminated is among my more “idealistically anarchistic” wishes I think but so long as we’re in a society as legalistic and with such an imbalance of power generally, copyright protects more than it hurts I think.
Yes, I agree with this. I think your correct to point out that the leverage a legitimate corporation has to push ripped-off works far exceeds what the piracy community's ability to do so when it is infringement.
That said, I increasingly see writers making money directly from their audience not because the audience is not allowed to make a copy of their work, but because they treat the writers writing as a service and they want to get updates every week and so they subscribe. I think copyright was created for a less connected world where it was much more natural to print them in bulk and then sell copies.
> writers are mostly supporting themselves with other jobs anyway.
Skill issue. This is common for low-barrier careers that look like anyone can do them, but only a minority break-even. Others include porn/Onlyfans, social media "influencers",and hordes of aspiring actors who flock to Los Angeles.
What % of new authors today make full-time salary on writing?
And what % of those do by selling, vs giving away their work for free (to get non-negligible attention) then getting their real money through donations, merch, etc.?
The more successful "self published" authors writing web novels make significant money from patreon (>$20k/month); this relies on copyright protection (but interestingly, just a few months would be sufficient for that business model).
My understanding is that most of these web novels are free, and patreon grants early access at best, which is enforced by trust anyways (the creator doesn’t have the time or resources to track and sue someone posting the early access on a pirate site, when it will be public a week or month later, but the people who pay to get something a week or month early mostly aren’t the type who would pirate even if it was easy).
In what way does that business model rely on copyright protection? "Get the next chapter early" requires a source of chapters, so all you need is for paying clients to not be motivated to redistribute the chapters in an organised way, or would-be paying clients to not be motivated to use such organised "slightly more chapters of that webnovel you follow" services instead. Humans aren't amoral ideal rational economic actors.
The authors I'm aware of making >$20k don't do any significant gating. That practice is only really common with people republishing through Amazon (which probably demands it).
> so all you need is for paying clients to not be motivated to redistribute the chapters in an organised way
This is exactly what copyright is.
I agree that you could work around this in a world without copyright (e.g. by watermarking content and blacklisting), but it would be difficult and make the whole profession less viable.
Mass distribution and payment becoming accessible/low overhead was an extremely helpful development for authors in my view, and removing copyright would have the opposite effect (but cutting it down even to several years would change surprisingly little).
Not all motivation is externally compelled: there is such a thing as intrinsic motivation. Humans aren't amoral ideal rational economic actors. I do agree, though, that a few years' copyright provides most of the benefits of copyright, while removing most of the downsides (except stuff like clear abuses of anti-circumvention laws, which will happen for as long as there is a system that enables it).
I don't think anyone has the right to take work I create, for free.
In the same way I have no right to walk into your house and use it for free.
In the same way you cannot expect me to turn up and work at your business for free.
I don't care what half delusional rubbish you come up with to justify your theft.
It's theft, you want to steal something you put zero effort into creating and use it as you see fit. No fuck you. If I want to give it away for free, that's my prerogative not your expectation, if I can monetise via merch or other means, that's my prerogative not your right.
I am not a fan of complete removal of copyright, but I also consider its current duration absurd and extreme - saying this as someone who wrote 10 books so far, so I have actual skin in the game. Some person in 2130 should not be able to profit from something I am writing now, that is just feudalism in a new cloak.
Any creative person whose ego is not overinflated accepts the fact that no art emerges from a vacuum, that they themselves were inspired by others and their work, and that they should pay this forward to the coming generations.
For me, the worst aspect of long copyright is the de-facto ban on derived works. Work derivation is how civilization and culture came to be.
It matters because copyright is widely abused and hurts neutral sites which must constantly check for copyrighted content, and it would’ve hampered AI if it was enforced.
Your analogy doesn’t fit because a house is physical, but “intellectual property” is digital. If we lived in the metaverse and I could just copy your house and live in it without affecting you, why should you care? Theft is bad because the victim no longer has the original.
Today, practically zero new indies make a living from selling digital copies of a thing they created. That income is eclipsed by giving away their main work, then asking for donations, maybe selling merchandise, early access, tailored commissions, or some other token (and sponsorships but those unfortunately hurt quality).
So abolish copyright, and indies still make money from creating digital works - at least almost as much as they do now, but probably more, because it will further normalize the alternate incomes.
Copyright maybe used to help indies, but every copyright case I’ve heard anywhere in the last decade, the plaintiff is a publisher with more than enough revenue. Meanwhile, in many cases the defendant hasn’t actually infringed, but regardless suffers from the DMCA, C&D, or lawsuit. Copyright relies on wishful thinking to provide an illusion of helping small-time creators, in reality far more often it hurts them.
Please go tell those people they should be happy for someone else to steal their work and charge for it even after they've given it away for free.
It doesn't matter whether "few" people make a living from it. Copyright does not guarantee you an audience. Copyright going away would not guarantee you more of an audience.
The only thing it guarantees is that if you manage to write something that resonates with an audience you have the potential to earn a living from it. That is what you want to take away.
These only further my point. Everything published on RoyalRoad is already free; the issue the authors face is trademark, not copyright, violation, because their works are republished under a different name. Also, while OP found resolution, most of the other commenters did not, demonstrating that IP laws don’t reliably protect indies anyways.
IMO the solution to protecting trademark is to ensure anyone who discovers a repackaged work (like those examples) also discovers the original author and their free version, so they know it’s a ripoff. It doesn’t require the finicky legal system.
People arguing against parent are Property Thieves.
see 5th amendment which requires "private property [shall not] be taken for public use, without just compensation".
It's your property. Do what you want with it. In a free society, the public isn't compelled to buy your books.
many people commenting have never tried to earn a living from independently created works of authorship. The NAPSTER-fans say "more for me, what is your problem". Other economies (China) do not have commerce law that protects original works of authorship, but the Western tradition has enabled this.
Blinded by corporate abuse, calls for removal of copyright law are often naive or ill-willed IMHO
That is not a given. I have earned a living from created works of authorship.
I think copyright suppresses creation and does very little to support creators in general. It has enabled businesses to choose a few winning creators that reap the benefits of copyright. That kingmaker position allows them to dictate what is created.
For the last few decades the median income from a creative work has been nil.
I would much rather have universal basic income and no copyright.
Just treat copyright as an engineering issue, rather than a religion. Is copyright doing more good than harm when it comes to encouraging creativity? I think everything tilted in favor of abolishing copyright around the turn of the century, and AI isn't improving things.
Your point about making a living off of creative endeavors underscores this point: if copyright were doing its job the way it's supposed to, your first sentence wouldn't be a note alluding to how damn hard it is to make a living on writing. Somehow you're twisting that to be a feature, which I get, because there's no alternative story, but at the same time, let's be honest: copyright doesn't work well, and incurs huge costs for society.
I'd say shorter but with renewals. Say, 15 years with two or three renewals of equal length, but require that the original protected work is still for sale to get the renewal. This would clear up things like retro games being stuck in limbo or small press books being impossible to buy. It would still allow rights holders to make their exclusive money if they are actually making money on the original. It wouldn't allow a Disney, where they extend the copyright on a century-old work without selling it just so they can make money on sequels or moving back and forth among animation, stage, TV series, and live action movies.
I am against renewals. It is just additional layer of complication. Having to look up and track possibly poorly informed state of work is unnecessary extra step.
Straight up x years from identified release year of edition you have on hand is most reasonable.
if copyrigth is abolished. amazon would publish every single boon without giving a cent to writers.
it would be reqlly hard for writers to make a living. Im not a fan of copyrigth and how is being used at the moment but I don't really see an alternative where writers still get paid.
Maybe the strategy is to try to build up some steam behind the abolish copyright movement to move the Overton window a bit.
If IP owners see actual support behind abolishing copyright, maybe rolling back to min(30, life of author) years of protection would seem like a more reasonable compromise.
> if copyrigth is abolished. amazon would publish every single boon without giving a cent to writers. it would be reqlly hard for writers to make a living.
How about a unified social platform that allows people to donate to the authors/artists/creators/projects of their choosing? It could allow feedback similar to goodreads, and also be more longterm focused than the traditional kickstarter, etc. The social aspect would give people a pat on the back for sending money somewhere.
We could do that with all kinds of IP! Use a feature in software or in a Meta app, just donate to the minimum amount wage (for legal reasons) workers who developed it. And Meta and Google themselves could be forbidden to show ads, just rely on donations as well.
If it were to happen I don't think Amazon would sell any books to begin with. And even under the current system, I only buy books to pay writers, and even then they only get very little of the amount I pay. I'd much rather pay them directly through whatever system evolves through the hypothetical change.
They're not paid because access to books is limited by copyright, but because whatever eyeballs they manage to reach are willing to buy their books. I may not be a representative sample, but I think that part wouldn't change much, and discoverability would still be the deciding factor.
I hate the attention economy as much as the next person, but I don't think there's any putting that back in the bottle, the amount of media won't shrink.
> amazon would publish every single boon without giving a cent to writers. it would be reqlly hard for writers to make a living.
Not quite, Amazon would just become the publisher that buys new books/articles/whatever directly from the writers, one upfront fee. Not saying it's a sustainable living for writers, just saying that's probably what would happen.
> Explicit (costly) patents can remain in place to secure industrial-grade research processes
I keep reading about big companies i) developing very similar drugs that are different enough to avoid patents, ii) using their size to prevent litigation.
The "me too" drug still need to go through an R&D, clinical trail and approval process, so combined with patents the exclusivity period is at least several years. Abolishing patents would completely remove the exclusivity period
That is a thing (though arguably there is still value in the reformulations). A good current example would be orally administered wegovy, which received an additional patent on top of semaglutide for combining the drug with an absorption enhancer. This is a genuine advancement, and did require clinical trials (not all patentable improvements do) but it is ultimately just a variation on an existing drug.
That being said, the patent on semaglutide still expires at the same time and biosimilars (or generics in other cases) can be produced at that time using the injectable formulation (or a new alternative). This seems reasonable to me
The government could always pay for results too, like $10B for something that does this. I don’t love it either and am not positive it is better than patents.
I believe copyright timeframes have gotten WAY out of hand and need to be reigned in to something more sensible, but I still think it's a valuable concept and don't want to see it abolished.
Patents on the other hand have become a total joke and I'd be happy to see them gone.
As it is now, it’s a joke. Essentially new laws are continuously introduced to make disney’s junk forever inaccessible. No author, no animator, no one except disney share holders wants these shit laws.
> next to none percentage wise gets much royalties anymore
While artists get paid less then many would like, royalties make up roughly 2/3rds of revenue of all the streaming giants, which is a huge amount of money. This recurring monthly, mostly passive income is still helpful for smaller professional bands in between touring.
When the indie band Xiu Xiu pulled out of Spotify many were quick to say it didn't matter that much except for exposure, but in interviews they pointed out that they lost a significant portion of they're yearly income from doing it just from the streaming royalties.
Many will say touring is where the real money is, but costs are rising and what I've heard its not as lucrative for smaller bands as it was in the past.
Some links:
Spotify's own report on payouts, obviously a biased editorial, but good data nonetheless (for example 13K artists made 100k/year from spotify royalties alone) https://loudandclear.byspotify.com/payouts/
A transparent report on tour costs from a fairly popular indie band (notably they could make more if they were less principled or were a smaller band, but I think this report is still eye opening in terms of general costs) https://stereogum.com/2497822/los-campesinos-break-down-what...
This would also mean copyleft would not work anymore. Companies would not be forced to release the source code of their modifications of (A)GPL software.
How do you make a feature film - budget ranging from low millions to hundreds of millions of dollars - if anyone can copy it and view it without paying for it?
Incidentally, the Statute of Anne was pushed by a printing guild after they lost their monopoly on printing. It was so unpopular[1] for them to get the monopoly back that they had to pivot and come up with some other way. So they figured they could do it in the name of writers. That worked!
I'm struggling to see how the issues regarding low compensation from streaming services is going to be positively affected by abolishing copyright wholesale. That'd take the one way a creative can truly claim a stake towards their art.
Before the advent of LLMs, as now, my position on copyright is that what was had prior to Disneys lobyying efforts (which also then lead to similar laws being adopted outside the US showcasing the type of soft power and legislative inspirations the States previously could cause/the US does something so then Western Europe did the same) of roughly 25 years plus one extension was a fair compromise. One could also mirror patents and their length, seems like a solid avenue as well.
Lest we forget, while enforcement is far to limited, any success in defending FOSS projects and their licenses are only possible because we have copyright.
I'm a musician who has been releasing my work under CC0 / Public Domain for the last few years for these very reasons.
While I do agree in principal, it is important this is a consensual choice made by the artists themselves. That is the only way to have healthy cultural change.
At the moment, we have e.g. Suno's CEO, who has publicly stated "people never really liked making music in the first place" - this is the kind of detached and exploitative person that we are seeing trying to force copyright changes on the rest of us.
You yourself say that allowing cheap duplication and tweaking is what leads to fast innovation. Why should I be restricted from cheap use of a patent I could use to further innovation?
Im OK with limited forms of copyright. But the problem is that copyright business interests will ALWAYS pervert the original agreed-upon rules to their benefit.
Now something we saw that does work with audio, is statutory licensing. That rule alone allows spotify to be made. And thats also why a spotify-for-video cant be.
Thats why a local Jellyfin with 30TB of videos is better than all US based streaming services combined. Nobody is *legally* able to put a complete video library and pay access fees to relevent rightsholders.
From my perspective from reading and watching fan fiction, these unofficial derived works are typically significantly more distinct and interesting than the official sequels, and I'd be cool with these getting bigger budgets.
> From my perspective from reading and watching fan fiction, these unofficial derived works are typically significantly more distinct and interesting than the official sequels, and I'd be cool with these getting bigger budgets.
This suggests that copyright isn't holding back these works...
"This suggests that copyright isn't holding back these works..."
IF the copyright holders are kind enough not to harass those fans for infringement. And this kindness is quite commonplace in some contexts (people writing stories about their favorite literary characters rarely get cease-and-desisted), but much less in others ("fanfic" movies about Mickey Mouse are a no-go even for free).
Fanfic is subject to the Gauss curve like everything else.
The Lord of the Rings is sorta-kinda fanfic to Beowulf, the Witcher is fanfic to Slavic and Celtic mythology. Neither of these two authors started as "big published renowned authors", they were both amateurs smitten by some earlier works.
And yes, I realize again that in those particular examples, the original work was no longer protected. But that is irrelevant to the question of the derived work's quality.
Maybe not the strongest, but definitely a case. For example, it's my understanding that many scholars believe that The Odyssey is fan fiction by a separate author(s) to that/those of The Iliad.
There would be no movies as we know them today. Studios couldn’t support making multi-hundred million dollar movies that are immediately free to everyone. Basically movies would become YouTube.
It could potentially help theater owners, who provide a somewhat unique experience. That doesn’t seem very valued these days, though.
An exclusive theatrical window is one of the big reasons to go to a movie theater: you want to see a movie before it's available on streaming. Removing copyright seems like it would harm theaters pretty significantly.
The screen would become the thing. If anyone can watch anything anywhere at any time, having a 200 foot screen differentiates a theater from watching something on a phone. 99% of the time, people will choose the phone, will choose to watch sports on tv, etc. that remaining 1% might be a big enough market and without licensing fees, theaters have a lot more margin.
Actually, it seems surprising they haven’t moved into sports (especially with sportsbooks becoming so popular).
Some cinemas do present some sporting events. The rights negotiations for sporting events are multi-layered and complex. Your average soccer or MLB game is not likely to be negotiated for that venue, and a whole-season license is unlikely. Playoffs, championships, and the like are sometimes worthwhile but it's not going to be the corner mom & pop cinemas paying for that content. It's going to be IMAX or Regal Cinemas or someone huge.
For example the 2024 Summer Olympics, with NBC owning exclusive rights to the US market for video coverage (meaning NBC Universal, meaning Comcast) IMAX licensed the opening ceremony to be picked up from NBC and delivered to their US cinemas over IP with fixed latency. It was only the opening ceremony and no scored events. That involved NBC, IMAX, and LTN to carry the video in between. IMAX and NBC negotiated the rights and LTN got statements of agreement on that from NBC. There was involved planning and engineering work to make sure the technical part went smoothly. I'm sure the negotiations, contract writing, redlines, and final sign-off between the source and destination took longer than the tech work.
Whether removing copyright would lead to more "milking of same old topics" in movies. I think the answer is self-evidently yes.
This is not self-evident to me, at least as far as "milking" goes. Inspiration is not the same as milking. I specifically use the word "milking" for the sort of low-level repetitive quasi-effort that the cinemas are full of.
OTOH if someone takes, IDK, Don Quijote and rewrites it into a space opera, it might actually be genuine fun, even though the old idea was there as a foundation.
My main point was that they recycle lazily, producing slop before the name even existed. Not every adaptation is lazy, I'd say that Odyssey is quite good, even though the original work is 100 generations old.
I'm skeptical patents play a significant role at encouraging research. No correlation between stronger patent laws and more innovation has ever been found.
I'm also in favor of very light copyright laws, e.g. I don't think anyone should claim they are Coca Cola.
I don't know about you, but in hardware startup land if you don't have a patent and your technology can be reverse engineered, you are most likely dead in the water and will never get investment.
But I guess we can count on the big companies to do the innovation?
I am fully supporting the idea of abolishing property rights for web services. Any web service must publish its entire stack, data, collected information and so on.
This would lead to explosive innovation and the pie would be growing rapidly. #growth-mindset #disruption
FLOSS only exists because of copyright. Without it you don’t get a utopia where everything can be read and copied, you get the opposite, companies not sharing their work, artists not releasing their work. Sacrificing the whole culture built on top of copyright for a maybe faster technical progress is incredibly myopic
Wait...your theory is that if we make it so I can copy and tweak any work of authorship I can find at no cost other than the actual effort it takes to make a copy and tweak it this is going to make me more likely to put in the effort to create new works?
What progress do you expect in music that would justify throwing poor musicians under the bus (the fact that they get a small portion of IP revenue doesn't explain why that portion should become even smaller)?
Copyleft is built on copyright, do you think removing copyright protections is going to get people to release their source code?? I don't think so. Not unless you want to try and legislate some general copyleft law, but that's probably a nonstarter.
unironically sama is probably one of the most honest players here after all, he is burning money and if/when they have achieved AGI they will ask it in how to make money. its a different investor incentive story than trying to monetize into profitability right now that is indeed doomed to fail against china. Having no idea but a vision achieved is rrquired to be met to have those returns is actually the honest part here.
If Altman seriously believes his role is to create AGI then ask how to make the company profitable, he should get removed from his position of leadership asap. That’s crazy territory.
It’s a grift, “AGI will save us” is the same as Musk’s “Mars colony”, it’s not supposed to ever happen, it’s supposed to be a goal post they ever move further
He said the following in 2019, at a StrictlyVC event, “The honest answer is we have no idea, we have never made any revenue, we have no current plans to make revenue, we have no idea how we may one day generate revenue. We have made a soft promise to investors that once we've built this sort of generally intelligent system, basically we will ask it to figure out a way to generate an investment return for you.
It sounds like an episode of Silicon Valley it really does I get it, you can laugh, it's all right, but it is what I actually believe is going to happen”
Whether or not that’s his current view, who knows, but everyone who’s invested in OpenAI since should have known that this was at least part of his mental model.
For a family of three (2 adults, both working full time + a 3 year-old), are there places to live that doesn't require us to sell our kidneys to pay rent and are reasonable in terms of commute + services?
districts are diverse in hamburg, its a huge city-state. I live in the south, in harburg, which has a historically bad reputation but a lot of subdistricts here are in fact pretty nice, and commute to the centre via train is like 20 minutes. some days per years its problematic though, when somthing breaks the train/sbahn lines a lot of people also switch to car and then you just sit in traffic. it just boils down to cross the river which most of the year just works fine with like every 5 minutes somthing drives. harburg itself has been not a district but a distinct city in itself historically, so all "services" upto university) is there too naturally, reduing the need to cross the river to begin with.
Yeah thanks for the response! We actually didn't consider Harburg exactly because of the bad reputation, but thanks to your comment we'll have another look. Cheers!
this in fact is excellent articulated what I also strongly feel.
went from decades of oldschool crafting by hand and got good at it, then went into vibecoding and the experience of decades made me leverage agents significantly better than other peers, but it is also addicting and getting lazy, fast. to the point I type "git push" into claude regularly, not only because I am too lazy to switch my UI tab, but also because occasionally there is this bit of git friction with some local/remote states and claude/codex just resolve it instead of me getting distracted with it.
and now I essentially force my squirrel brain the opposite way again. everything new and exciting and MVP grade ideation happens with vibecoding in hours/days, shippable in isolation somehow so strictly limited blast radius, and then only the <10% of stuff that turn out valuable enough I go back to and rewrite/extract by hand, literally typing it out manually, _without_ autocomplete beyond what a lsp in zed gives me (no cursor magic, ...). AI is only used as a assistant to discuss solution options quickly like a coworker/mentor on the side, but even then I type the result manually.
And it feels like an alien now to do this but its getting better slowly and boy, even my handcrafted code gets better than ever, slow and deliberate, and also I switch to OCaml now for everything that matters, having learned it through LLMs for weeks. No more Node/Go/Rust for me, finally settled after like 20 years. So a quick slop of vibed experiments (react, node, go services, whatever fits best quickly), and the important stuff then slow careful crafted rock solid and lightning fast ocaml.
feels like this is the way. even if it hurts still, kinda like DOMS after going back to gym after long breaks.
100%. I find myself now making the judgment call of when I should be using the hydraulic splitter and when I should be using the axe. For difficult new things, we should still be working on them ourselves. For typing a 500th line of boilerplate. Eh, Claude can take care of that for me.
just used mistral for a database/scraping creation tool and ended at <10k€ in token costs (via openrouter), beating gpt5.4-mini in output quality and speed and costs after actual testing A/B fairly. so its a super scoped task to be performed hundreds of thousands of time for some automation and mistral just did it better across all dimensions that gpt-5.4-mini. of course thats not a headline in terms of frontier model competitiveness, but for "the boring parts" it just was flat out better than anything else consistently. bonus points it handles mixed-language-content with nuances surprisingly well to turn web content in the wild into structured data really good and fast.
the very point is that theft means you no longer have something since someone else has. copying is you still have it and someone else now too. there is no harm done by copying, except you actually believe that exclusivity as a separate concept is important to you. (debatable, I don't).
why not? I'm curious what you define as "property". Does property have to be physical?
For example if you felt your body and your mind was your property, if someone else copied your mind and was now profiting off of that without your consent, would you not feel that harmful to you?
If someone generated AI porn of me I'd certainly feel violated, among other things, but it's not stealing the same way as stealing my car so I can't get to work is. So it's not stealing, we need a different word. copyright infringement doesn't roll off the tongue though. 盗版 "doh baan" is Cantonese for pirated software/media. The original isn't easy to type, but daoban is.
Daoban might not ever enter western lexicon the same way tsunami or kowtow has, but stealing is just the wrong word to use.
cursor feels so 2025 to me guys. these days zed is just way better for my macbook battery and with acp can talk literally to my installed claude code and codex CLI tools, plus their own and custom providers ontop. I was kind of a decade of a vscode user and always just stayed through the evolutions until cursor, but at some point I just need a lean fast editor+lsp combo, git included and a chat pane next to it that uses my real subs underneath easily. (also: codex-cli can spawn and manage subagents and _resume_ them, acting like a real manager).
could be only me though, but longer interactions over days makes my codex gui app grind to a crawl and cursor was not only expensive with opus via api costs but also heating my room a lot. now I have a dozen zed instances open all crunching along with LLMs barely noticeable on system load (except the occasianal testuite runs but thats expected).
Okay so if this model is half a year behind, so let’s say January opus pre-nerf, this is it.
Inference is actually quite cheap for token costs, the frontier labs burn most of their money on training new models, priced into their token costs ontop of some margins and paying record salaries. So if this goes open, distills are tried out, independent providers around the world host it with actual price competition, the house of cards for anthropic collapses pre-ipo. The floor is opus (open models caught up), the current ceiling is Mythos (self inflicted ban due to the safety bullshit theater), and no way out.
It’s really comical I think it’s even the same guy that warned about gpt2 being too dangerous to release, well that mindset seems to now doing existential harm to anthropic, while the rest of the world essentially laughs and progresses anyway.
Quit my Claude pro subscription last week and purchased credits for an API inference provider. I think I might even end up saving money, since I really don’t use AI that much, and I actually found that gemma4:31b is fine for most of my non-coding inquiries.
Gemma is amazing with tools for anything that is not crazy complex. I think a lot of people have a wrong perception of it because Google's new prompt format broke implementations like llama.cpp and it took quite a while to get everything sorted. But even the tiny variants running on edge devices are surprisingly capable when used right.
The frontier will probably keep moving for a while, but it will be increasingly disconnected from normal human use. In the future, if you're not trying to solve a research level math problem, you'll probably do it locally and fully privately. Which also means the payday when they will fundamentally no longer be able to reach a billion users with frontier models will come soon for the labs. Even if they do get their IPO out, it will probably crash and burn at current valuations.
I have to use GPT 5.4 Mini at work. It benchmarks higher than that Gemma 4 model.
In my experience it's next to useless. It cannot even move 20 existing lines of code from A to B without breaking them half of the time.
If you tell it to look something up in your dependencies, it's 50/50 on whether the answer is correct, incorrect, or it simply didn't perform the search at all.
I find it next to useless, and I'm mostly better off doing the work manually.
It's a night and day difference to even Sonnet, not to mention the SOTA.
Counter: I use 5.4 mini all time for coding. No trouble letting it implement features. Entire new screens, APIs and various components.
It ain’t the best for sure, but if you have trouble letting it move 20 lines I don’t know what’s the cause but that’s not my experience at all. I do make pretty extensive use of guardrails and proper instructions in my AGENTS.md.
I also value super boring code bases with an as much as possible uniform shape. I guess that’s also helping out.
Depends on what you look at. Gemma 4 31B without reasoning benchmarks significantly higher than GPT-5.4 without reasoning on artificial analysis. Even the new Gemma 4 12B beats it. And while GPT-5.4 with xhigh reasoning beats the reasoning version of Gemma 4 31B, the question is why you would throw such a complicated task that needs so much reasoning at such a small model to begin with. So if you do coding, you'll probably not have much success with either model. But for actual simple tasks that these models were made for, they are extremely capable. E.g. hook it up to the Atlassian MCP and have it do all the stuff that is supplemental to coding in big enterprises.
The MoE variant was perfect for speedily generating hundreds of vocabulary mnemonic flash cards for my daughter to study for the SAT. "Ant bait abates our ant problem" and "A droid adroitly fixes things around the house," for example.
We also used z-image to generate accompanying illustrations.
“Moving lines of code” is a very peculiar eval tbh. I’ve never used Gemma for agentic tasks, but did have it write code, including multi-turn, and I was very positively surprised how well it performed.
It wasn't so much an eval, I really just wanted a small change moved out to another branch.
GPT 5.4 mini couldn't do it. Not even on the second attempt, where it went from obviously wrong to a subtly wrong copy.
In the end I had to manually copy and paste the 10-20 lines over.
If it can't even do that job, I seriously doubt it's going to be adequate for implementing a plan, like people often seem to suggest it could do, in order to save output tokens of a better model.
Like I said, I never really used it for agentic work. I had previously evaluated locally runnable models with opencode (such as qwen3-coder), but found that it wasn't really feasible.
Since then I've adopted a different philosophy, and I actually prefer it this way.
I still very much enjoy doing most coding myself, but when I tried using tools like Claude Code, it felt very difficult to return to the codebase after letting Claude make some changes. Maybe that's just because of poor AI-use discipline, I don't know. But with smaller models, that's not even an issue. I can't just let it do all the coding and thinking for me, however if I can describe a function I want to great detail in plain english, then Gemma can write it for me, and it will most likely work. It's perfect for boilerplate.
I also recently worked with a web framework I'd never worked before, though I'm deeply familiar with other ones. So I asked it "I know how to do this in Y framework, what's the best-practice approach to doing it in Z framework?" and it was incredibly helpful, even pushing back on some of my 'bad' attempts at solving a problem.
I think GPT5.4 mini might fall into a similar category, in that it probably performs best when not overwhelmed with too many tools/ skills/ mcps, instead being given clearly defined tasks by an orchestrator model. I call those my token burners, as they're super cheap to run and have high tokens/second.
I use DeepSeek via OpenRouter, the caching seems to work there too, you just need to force it to use DeepSeek as a provider otherwise it picks a random one every time. (You can pass a provider option in the call, or better, create a preset in your account.)
I worked in this field since long before LLMs. Nobody outside of the field really cared about GPT2, and even insiders knew the "too dangerous" part was a PR gag at best and the first dig of the moat at worst. After all, they released smaller versions of it along with detailed instructions on training it in the paper, so anyone with a lot of compute and a bunch of internet scrapers could try to recreate it. But basically noone did, even though it would have only cost ~50k back then (and less than 3k today). A few normal users started to take notice with GPT 3, but even then it was super limited. Even instructGPT didn't cause real shockwaves, despite being very close to the final product. Only ChatGPT/3.5 finally lit the fuse and people suddenly cared about having this too.
Since we’re doing anecdotes I definitely agree GPT2 lit the fuse. It woke up a sizable chunk of people paying attention. GPT3 is when I and many others got into a full blown existential crisis - it was the bang after the fuse. Then we got a long tail of laggards and people without vision. Even today you can find a significant chunk of folks in denial still.
wholeheartedly agree. even as a techie with decades of experience, the meta business world is a complete clusterfuck its unbelievable bad. yes they bought and assimilated things like insta or whatsapp, but with their sheer amounts of engineers plus AI coding now even its not acceptable they cannot even get the basic UX of their money printing machine merged into one coherent thing? The god damn creators of react give us us this messed up slow garbage of a maze of config pages weakly connected with complete design breaks and menus I have to navigate with codex/claude to finally find the thing I need? I man accidential complexity can happen, but what are the thousands of engineers and trillions of tokens used for? its just sad
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