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Major lesson: Don't put non-trained employees to do PR/client-facing soon after they were mentally drained by an action you took.


Does that mean that it is embarrassing and can be tied to you or that it is just embarrassing to say? If the first, then wouldn't you risk being pwned and having that used against you?


Oh no not that embarrassing. I don't record private secrets into my passwords. They're more like "I never told Cindy I loved her." with Cindy being a now-dead cat. My embarrassment threshold is low :-)


I worked with someone who had to share a password to solve a major outage. (Yes, I know...)

It was a rude comment about a colleague.


Want better password hygiene in the workplace? Encourage rude passwords!


Password rule N+1: "A password must contain at least one word from our list of banned URLs."

At a former job I could not go to one of global corp Tata sites, because tata.


Good luck finding out where Penistone or Scunthorpe are...


I’m guessing the latter. Not saying my password is 8o0b7fOr2060+9


It makes me curious to know how much is bad Ux design and how much is simply people not being able to transition into a new set of technology since they have grown acustomed to the previous way of doing things.

It would be interesting to see the experience that new drivers may have with these designs and then ask them to compare it to the older version.


The touchscreen enables a bad and dangerous ux design.

Physical knobs—where appropriate, like volume—are amazing because one can adjust the setting almost instantly, without having to keep an eye on the touch screen, and without having to develop muscle memory.

A touch screen still pales in comparison to a mouse and keyboard, for example, so this shouldn’t come as a surprise.


That's a good point. Often when I see UX this bad, it's also usually the result of siloed teams or designers working on individual parts without thinking about the whole experience, and it all just gets stitched together at the end.

I can see the console designer being like, "Oh cool, steering wheel designer is out of room, so I get to design cruise control buttons" rather than pushing back with, "This is a really bad idea"


If you've ever worked at a company whose bread and butter is hardware, you know many of them treat software like just some other line item on the BOM: Like a screw or nut that needs to be as cheap as possible and "meet the spec", however insufficiently defined that spec is. I'd be willing to bet that this attitude is what's ultimately behind crappy software in cars. They don't see software as value-add, they see it as a cost that they grudgingly must eat in order to barely compete with the other car companies who also have crappy software. Yet, these companies who are so bad at software, and obviously hate it, keep adding more and more of it into their products!

It was a lot better when you could just ignore the bad software and use your phone for navigation/music. Now you need to use the bad software to operate more and more essential things in the car. What's next? A big screen in front of your face with a 10FPS animation of a steering wheel that you have to drag around with your finger to steer?


I think that's pretty much what user testing is, and it should be done long before releasing a product.


There should be a lot of concern over stuff like this in the future when technology is expected to lead the way. Who pays the cost when something an accident caused by spoofing/etc happens? Who is in charge of checking the firmware/software to confirm what happened? What does the owner of the car do while there is an investigation (lease a car with insurance money?) How would the police find out the perpetrator? What if the perpetrator is out of their jurisdiction?


According to Forbes [1] men's world cup generated $6b in revenue and shared $400m between participants. [1] The women's world cup is expected to generate $131m and share $30m between participants. This means that as a share of the pie, women's are actually making more % wise, even though there is less demand. This is likely needed, in part, to encourage more woman to participate in the world cup so that it can grow in the future.

It is difficult to dole out blame in scenarios such as this, should you blame FIFA? The country's soccer organizations? The media? The customers?

[1] https://www.forbes.com/sites/mikeozanian/2019/03/07/world-cu...


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