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| | Samsung App Store rejects game because main character isn't wearing a shirt. (ziggysgames.com) | | 1 point by rbchv on Feb 13, 2013 | past | |
| | Amazon now top app store for indie Android dev (ziggysgames.com) | | 1 point by ZiggysGames on Feb 1, 2012 | past | |
| | A blog post about how my Android games are doing on Amazon (surprisingly well) (ziggysgames.com) | | 1 point by ZiggysGames on Jan 30, 2012 | past | |
| | App download stats show Kindle Fire popularity at Christmas (ziggysgames.com) | | 1 point by ZiggysGames on Dec 27, 2011 | past | |
| | Implementing a weapon / bullet system using Artemis, libGDX and box2d (ziggysgames.com) | | 1 point by ZiggysGames on Dec 24, 2011 | past | |
| | Implementing platformer jump logic as a state machine (ziggysgames.com) | | 2 points by ZiggysGames on Dec 10, 2011 | past | |
| | My download stats from non-Google Android marketplaces (ziggysgames.com) | | 2 points by ZiggysGames on Dec 1, 2011 | past | |
| | I just published my Android game income stats for November (ziggysgames.com) | | 2 points by ZiggysGames on Dec 1, 2011 | past | |
| | Listing apps on alternative Android markets: my experiences (ziggysgames.com) | | 2 points by ZiggysGames on Nov 2, 2011 | past | 1 comment | |
| | Newbie indie dev's Android game income stats for October (ziggysgames.com) | | 39 points by ZiggysGames on Nov 1, 2011 | past | 8 comments | |
| | Experimenting with a procedural level generator (ziggysgames.com) | | 3 points by ZiggysGames on Oct 27, 2011 | past | |
| | Using an entity-component system for Android game development (ziggysgames.com) | | 1 point by ZiggysGames on Oct 7, 2011 | past | |
| | A mini review of some Android dev tools: ACRA, BugSense, Scoreloop, OpenFeint (ziggysgames.com) | | 2 points by ZiggysGames on Sept 13, 2011 | past | |
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